News | Help | New Player Guide | Dev Blog | Patch Notes | Support
Help || << Return to Control display
To activate a module on your ship, you simply left-click on it. Some modules, such as weapons and mining lasers, will require you to first have a Target Locked. Once you have achieved a target lock, left-click on a weapon module to open fire. Energy, hybrid, and projectile weapons will continue to fire until you cancel it, run out of energy, or run out of ammunition. This is a toggle command: left-click to turn on, left-click again to turn off.
Missile weapons are fired manually one at a time. These have a longer reload time than direct-fire weapons. Obtain a target lock first, then left-click to fire.
Mid-power modules often require a single-click to activate. Many of them, such as afterburners, will function for a set duration of time before turning off. You will need to manually click on them again to activate.
Help || << Return to Control display